And now for the next three volunteers on the list:
sinanju
Interests: Fudge, Guns, Scott Joplin
Icons: George Even If, NPC Caridad Torres, Pretendy Fun Time Games
sophiedb (who doesn't have many interests listed, BTW)
Interests: Dorset, Bournemouth, Travel
Icons: Sluggy, Cheese, Jon
silvercobwebs
Interests: Common Rotation, Lip Gloss, Candles
Icons: Coffee Leads To Sex, Purple Alert, Book Group
Three more later!
Interests: Fudge, Guns, Scott Joplin
Icons: George Even If, NPC Caridad Torres, Pretendy Fun Time Games
Interests: Dorset, Bournemouth, Travel
Icons: Sluggy, Cheese, Jon
Interests: Common Rotation, Lip Gloss, Candles
Icons: Coffee Leads To Sex, Purple Alert, Book Group
Three more later!
no subject
Date: 2007-05-02 07:35 pm (UTC)From:Fudge is a role-playing game system. The core rules are very simple, though there are plenty of optional rules and variants available so you can make it as complex as you like. Afte many years playing (and running) GURPS, I find this system very refreshing.
Guns: What can I say? I like guns. They're marvels of engineering. They're fun to shoot. They can be handy in an emergency. I'm a radical Second Amendment supporter.
Scott Joplin: I love listening to ragtime piano music, mostly Scott Joplin's works. I also like playing it (when I'm in practice--which, alas, I haven't been for longer than I like to think about). I like the bouncy nature of ragtime music and I admire the technical skill it requires to play it well.
Icons: George Even If, NPC Caridad Torres, Pretendy Fun Times Games
George Even If: I play George Lass (from Dead Like Me) in an LJ RPG community (Crossing_Lostrp), among other characters. That was one of the earlier icons I snagged for posting George's POV. I don't use it often; it's mostly for events where, well, the icon applies--sometimes even if you see it coming, you can't change it.
NPC Caridad Torres: There are NPCs on the island in the aforementioned game. We sometimes used a generic NPC icon, but we also sometimes "cast" a face for a given NPC. This is one that I used a few times when I needed an outsider's point of view of what one or another of my characters was doing.
Pretendy Fun Time Games: I borrowed this icon from the same journal where I read (and linked to) this rant (http://wadewilson.livejournal.com/11285.html?style=mine#cutid1). Sometimes players get too wrapped up in a game, or in their characters, or in the relationships between characters and/or players and forget that these are just games we play to have fun. I use this icon occasionally to subtly (or not so subtly) remind people that they're getting worked up over what is, when all is said and done, a pretendy fun time game.
no subject
Date: 2007-05-02 10:34 pm (UTC)From:no subject
Date: 2007-05-03 01:20 am (UTC)From: